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Tier 3 Planar Attunement Preview

By on Mar 19, 2012 at 9:07 am, in Article, RIFT, RIFT Exclusives  |  Comments: 4 comments

Tier 3 of the Planar Attunement system is currently available on the PTS for player testing. Most of the stat and resist nodes are familiar territory and are direct copies from other tiers, but there are a few new abilities to plan ahead for. Here is a basic list of the unique abilities and nodes that should be shared among all classes. This is not a full list of all nodes. Class-specific weapon and stat nodes are not listed here. For information about every node, check out the PTS.

The PA costs aren’t included in this list, but they remain similar to the first two tiers. Each ability has one node unless listed otherwise. The number of ranks listed is per node. All of this information is subject to change at any time. If you happen to notice any mistakes, feel free to drop us a line!

Summon Group: Earth [Rank 0/1]
Cast Time: 4s
Cooldown: 1h
Summons your group to you. Can only be used while standing in an Earth rift.

Metamorphic Rune [Rank 0/1]
Instant
Cooldown: 30m
Generate an earthen shield giving temporary invulnerability, absorbing an additional 300 damage, and granting immunity to fear for the duration. Lasts for 2 minutes or until all damage is absorbed.

Safefall [3 Nodes - Rank 0/1]
Increases falling height before damage is taken by 2%.

Ascended Rebirth [Rank 0/1]
Reduces the cooldown of Soulwalk by 3 minutes.

Commodity Mastery [Rank 0/1]
Increases the duration of buffs from items by 15%. Does not affect buffs that modify Experience, Prestige or Favor gain, or that return Health, Mana, Energy or Power.

Planar Charge [Rank 0/1]
Increases your maximum number of planar charges by 1.

Bane of Earth [3 Nodes - Rank 0/3]
Increases damage done to creatures from Earth rifts by 1%.

Earth Ward [3 Nodes - Rank 0/3]
Reduces damage taken from creatures from Earth rifts by 1%.

Earthen Protection [Rank 0/3]
Increase Earth Resistance by 2.

Summon Group: Air [Rank 0/1]
Cast Time: 4s
Cooldown: 1h
Summons your group to you. Can only be used while standing in an Air rift.

Tempest Mirror [Rank 0/1]
Instant
Range: 30m
Cooldown: 30m
Wield the power of Crucia against the enemy, dealing 301 Air damage and stunning them for 2 seconds.

Windsprint [Rank 0/1]
Increases unmounted, out of combat, speed by 2%.

Ascended Rebirth [Rank 0/1]
Reduces the cooldown of Soulwalk by 3 minutes.

Preferred Ally [Rank 0/1]
Increases the duration of buffs from abilities by 15%. Only affects buffs with 30 minute or longer duration.

Planar Charge [Rank 0/1]
Increases your maximum number of planar charges by 1.

Bane of Air [3 Nodes - Rank 0/3]
Increases damage done to creatures from Air rifts by 1%.

Air Ward [3 Nodes - Rank 0/3]
Reduces damage taken from creatures from Air rifts by 1%.

Storm Shield [Rank 0/3]
Increase Air Resistance by 2.

Summon Group: Fire [Rank 0/1]
Cast Time: 4s
Cooldown: 1h
Summons your group to you. Can only be used while standing in a Fire rift.

Wrathful Flame [Rank 0/1]
Instant
Cooldown: 30m
Deals 20% of incoming damage back to enemy on hit. Lasts for 2 minutes or until 20000 damage is taken.

Firespurs [3 Nodes - Rank 0/1]
Increases mounted movement speed by 2%.

Ascended Rebirth [Rank 0/1]
Reduces the cooldown of Soulwalk by 3 minutes.

Runic Mastery [Rank 0/1]
Increases the duration of temporary item enchants by 15%.

Flaring Charge [Rank 0/1]
Gives an additional Planar Charge when an effect grants Planar Charge.

Bane of Fire [3 Nodes - Rank 0/3]
Increases damage done to creatures from Fire rifts by 1%.

Fire Ward [3 Nodes - Rank 0/3]
Reduces damage taken from creatures from Fire rifts by 1%.

Heat Tempered [Rank 0/3]
Increase Fire Resistance by 2.

Summon Group: Water [Rank 0/1]
Cast Time: 4s
Cooldown: 1h
Summons your group to you. Can only be used while standing in a Water rift.

Elder Tablet [Rank 0/1]
Instant
Cooldown: 30m
Restores Mana and Energy over time and increases Strength and Wisdom (stats might vary) by 19 for 15 minutes.

Wave Rider [3 Nodes - Rank 0/1]
Increases swim speed by 5%.

Ascended Rebirth [Rank 0/1]
Reduces the cooldown of Soulwalk by 3 minutes.

Commodity Mastery [Rank 0/1]
Increases the duration of buffs from items by 15%. Does not affect buffs that modify Experience, Prestige or Favor gain, or that return Health, Mana, Energy or Power.

Flowing Charge [Rank 0/1]
Gives an additional Planar Charge when an effect grants Planar Charge.

Bane of Water [3 Nodes - Rank 0/3]
Increases damage done to creatures from Water rifts by 1%.

Water Ward [3 Nodes - Rank 0/3]
Reduces damage taken from creatures from Water rifts by 1%.

Protection of the Seas [Rank 0/3]
Increase Water Resistance by 2.

Summon Group: Life [Rank 0/1]
Cast Time: 4s
Cooldown: 1h
Summons your group to you. Can only be used while standing in a Life rift.

Revitalization Seed [Rank 0/1]
Instant
Cooldown: 30m
Restores 1663 health over time and increases Endurance by 60 over 12 seconds.

Swift Saddle [Rank 0/1]
Reduces time to mount by 5%.

Ascended Rebirth [Rank 0/1]
Reduces the cooldown of Soulwalk by 3 minutes.

Preferred Ally [Rank 0/1]
Increases the duration of buffs from abilities by 15%. Only affects buffs with 30 minute or longer duration.

Planar Surge [Rank 0/1]
25 Power (cost depends on calling)
Instant
Cooldown: 1h
Planar energies surge within the Ascended, granting them a Planar Charge.

Bane of Life [3 Nodes - Rank 0/3]
Increases damage done to creatures from Life rifts by 1%.

Life Ward [3 Nodes - Rank 0/3]
Reduces damage taken from creatures from Life rifts by 1%.

Living Ward [Rank 0/3]
Increase Life Resistance by 2.

Summon Group: Death [Rank 0/1]
Cast Time: 4s
Cooldown: 1h
Summons your group to you. Can only be used while standing in a Death rift.

Soul Remnant [Rank 0/1]
Instant
Range: 25m
Cooldown: 30m
Deals 1000 Death damage and returns 1000 health to you.

Gravewalk [3 Nodes - Rank 0/1]
Increases movement speed while Soul Walking by 5%.

Ascended Rebirth [Rank 0/1]
Reduces the cooldown of Soulwalk by 3 minutes.

Runic Mastery [Rank 0/1]
Increases the duration of temporary item enchants by 15%.

Sacrifice Life: Planar Charge [Rank 0/1]
Instant
Cooldown: 1h
Sacrifices 15% of the Ascendant’s Maximum Health to grant them a Planar Charge.

Bane of Death [3 Nodes - Rank 0/3]
Increases damage done to creatures from Death rifts by 1%.

Death Ward [3 Nodes - Rank 0/3]
Reduces damage taken from creatures from Death rifts by 1%.

Grave Ward [Rank 0/3]
Increase Death Resistance by 2.

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  • Kait

    Elder Tablet …
    and everyone who isn’t water attuned starts crying a river… ironic.

  • Kait

    Elder Tablet …
    and everyone who isn’t water attuned starts crying a river… ironic.

  • http://www.facebook.com/cardrigar Bartek Berg

    mhmm..1 elder tablet every 30 minutes…what’s so great about that? CD on those consumables is a bit too big assuming the ammount of points you need to spent to get to t3.

    • Kait

      “what’s so great about that?”

      not sure about your server, but they run 1-2p each on mine…. that adds up in a hurry on raid night.

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