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Patch 17.34.04

By on Jul 31, 2012 at 8:59 am, in Patch Notes, TERA  |  Comments: No comments yet

Cool New Stuff

  • Berserker skills adjusted. (Just the skills—berserkers are still totally maladjusted.)
    • Thunder Strike

      • Decreased charging time for ranks 1–3 to 0.8 seconds (maintains full charge for 2 seconds)
      • Decreased charging time for ranks 4–9 to 0.65 seconds (maintains full charge for 2 seconds)
      • Damage from overcharging every 0.45 seconds
    • Cyclone
      • Decreased charging time for ranks 1–3 to 0.8 seconds (maintains full charge for 2 seconds)
      • Decreased charging time for ranks 4–9 to 0.65 seconds (maintains full charge for 2 seconds)
      • Damage from overcharging every 0.4 seconds
    • Vampiric Blow
      • Decreased charging time to 0.8 seconds (maintains full charge for 2 seconds)
    • Lethal Strike
      • Decreased charging time to 0.8 seconds (maintains full charge for 2 seconds)
    • Unchained Anger
      • Reduced hit point cost

        • Rank 1 : 748 to 640
        • Rank 2 : 1,350 to 884
        • Rank 3 : 2,303 to 1,221
        • Rank 4 : 3,784 to 1,685
        • Rank 5 : 6,467 to 2,329
        • Rank 6 : 10,198 to 3,261
    • Skill Added: Cyclone Intensity
      • Obtained at level 26
      • Cyclone deals full damage, even across multiple targets.
      • Passive
  • Added new gear drops for Kelsaik’s Nest (Hard).
    • Bind-on-pickup weapons of similar power to the dreamkeeper series:
      • Fire Talons, Ice Talons (warrior)
      • Emberspar, Frostspar (lancer)
      • Flamewright, Frostwright (slayer)
      • Firewing, Icewing (berserker)
      • Flamecoil, Frostcoil (sorcerer)
      • Firebow, Icebow (archer)
      • Pillar of Fire, Pillar of Ice (priest)
      • Emberneedle, Rimetorch (mystic)

Miscellaneous Changes

  • Decreased warrior tank buffs in the Instance Matching system:
  • Before

    Now

    Damage Down 30% Down 20%
    Reaction Down 70% Down 50%
    Aggro Up 40%
  • Improved drop rates in high-level instances:
    • Labyrinth of Terror (Hard)

    • Ebon Tower (Hard)
    • Kelsaik’s Nest (Hard)
    • Fane of Kaprima (Normal and Hard)
    • Balder’s Temple (Normal and Hard)
  • Extended the ruling period for vanarchs from three to four weeks. For those who asked, no, you may not be named vanarch for life.
  • The cooldown timer for rejoining a guild (either the previous guild or a new guild) now starts from the moment you join a guild.
    • Formerly, this was from the time you withdraw from a guild.

    • Cooldown changed from 24 hours to seven days, but it starts the moment you join a guild.
  • Players now vote to change loot settings in a party.
  • Added buffs for using Instance Matching.
      If one or two players apply…

    • Defensive Class (Tank): Attack Speed 4%, Defense 10%, Aggro 20%, Reaction Resistance 30%
    • Offensive (DPS)/Restoration (Healing) Class: Attack Speed 4%, Defense 10%, Damage 10%
      If three people apply…

    • Tank: Attack Speed 3%, Defense 5%, Aggro 15%, Reaction Resistance 20%
    • DPS/Healing: Attack Speed 3%, Defense 5%, Damage 5%
      If four people apply…

    • Tank: Attack Speed 2%, Defense 3%, Aggro 5%, Reaction Resistance 10%
    • DPS/Healing: Attack Speed 2%, Defense 3%, Damage 3%
  • New fifteen-minute “Dropout” status added.
    • Applies to players who drop out of a party and party leaders who disband a party after being matched through the Instance Matching system.
    • Does not affect players kicked from parties.
  • New “Execute the Executioner” quest added.
    • Changed Chimakur’s spawn time to a uniform 90 seconds and reduced its drop rates.

Bugs Squashed

  • Fixed the problem of warrior tanks occasionally not receiving Instance Matching buffs. Contrary to rumor, lancers were not behind it.
  • Fixed the problem of some quest items remaining in inventory when the related quests were dropped. Now you can learn to let go.
  • Fixed the problem of Kaprima maintaining Fiery Rage status even after resetting from previous rage in the Fane of Kaprima.
  • Advanced ingredients no longer drop after successful gathering attempts.
  • Fixed the problem where players under the “join guild” cooldown were able to create and join guilds. No more willy-nilly guilding up.
  • Fixed the problem where the “Entrepreneurial Spirit” quest would take more normetal ore and star essence than the quest asks for.
  • Fixed the problem of “conversation” social actions appearing when interacting with the vanarch flag object.
  • Fixed the problem where candidate names were cut from the vanarch competition UI when a candidate’s name exceeded 12 characters.
  • Deathmatch announcements are no longer blocked and no longer appear as a string of pound signs (##############). Stupid ####### bug.
  • Players can now delete the cave charge item obtained during the “Pulling the Fangs” quest.
  • Known Issues

  • When trying to use the “Notes” function in the Friends list, there is room for only 16 characters for the friend added last.
  • SPEAK FRIEND AND DISQUS WITH US

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