The Agonist is a serious death dealer which can maim your enemies and protect your allies. Trion listed the Defiler soul as a healing soul, however, this soul has much more potential than just being a healing soul. By combining the Defiler and Cabalist souls, this spec reeks of death, and your tank will thank you after that huge pull.
Agonist Spec purpose: Solo, AoE Damage, and tank/group damage reduction.
Agonist is a very versatile spec and can be used in a variety of situations.
- Links which can provide up to a 30% damage interception from any party/raid member.
- Very good AoE Damage (30k+)
- Beacon of Despair (Pet Summon) for easy soloing.
- Lots of healing abilities. (HOT, cleanse, 3 stack heals)
- Single target DPS leaves something to be desired (5-6K)
- Only 1 Raid buff
Firstly, here’s a picture of the tree itself (click the image to bring up the full-size version).
The point spread is 58 into Defiler and 18 into Cabalist. Here is the build on Rifthead.
The only macro for this build is this one, which is used during the second part of your AoE rotation. However, if you are fighting 6 or more mobs, you can just use this macro continuously for maximum DPS.
#show Pain Transmission
cast tyranny of death
cast pain transmission
cast bound fate
- Rage Blight/Grief Blight– They do not stack. Use Rage Blight to do more damage, or Grief Blight to do more healing. Normally I would only recommend using Grief Blight if you are in the spec to heal specifically, otherwise, use Rage Blight. At a full 5 stacks, this buffs your damage by 20%. These stacks only accumulate when your beacon or links are taking damage.
- Feast of the Fallen– Heals yourself, party members, and pets for a small amount every time an enemy mob dies.
- Dark Harbor– Adds +3% resistances to your character.
During every other situation, these additional buffs are used, which are called links. This is what makes this soul unique as you can intercept and take damage from another character in the party/raid. There are 4 links and each one scales a little differently. Generally, the higher intercept percentage the link, the less intercepted damage you take.
- Link of Agony– 30% intercept/Cleric takes 19% of the intercepted dmg.
- Link of Suffering– 20% intercept/Cleric takes 30% of the intercepted dmg.
- Link of Misery– 10% intercept/Cleric takes 59% of the intercepted dmg.
- Link of Distress– 5% intercept/Cleric takes 85% of the intercepted dmg.
- Blighted Greed– When cast upon another party member, allows the Cleric to gain stacks of Blight without intercepting any damage.
Use these links in order or importance in your party/raid. Example: In a 5-man group, prioritize your links by Tank > Healer > Support > DPS. Same goes for a bigger group, just prioritize your links in the same manner. All the links are usable at the same time, but only one link per person.
Single Target Encounters:
- Cast your Beacon of Despair at your target’s location (if solo). This will automatically focus your target on your beacon and not on you, and all your attacks will channel your aggro to the beacon.
- The main abilities you will use for your rotation are in this order: Marrow Harvest (1), Siphon Vitality (2), Dark Water (3), Curse of Solitude (4), Bond of Pain (5), and Somatic Desecration (6).
- In order to maximize DPS, this is the rotation: 5 1 2 3 4 1 6 6 6 6 6 1 2 3 4 1 6 6 6 6 6. This rotation will result in the highest DPS gain for a single target encounter and takes exactly 30 seconds to complete with no delay in cast times. After the last Somatic Desecration (6), you can re-apply Bond of Pain (5) and start all over again.
- The DPS output of this rotation depends mostly on how often your beacon is getting hit. The more abuse it takes, the higher your DPS output will be. On most single target pulls, you can expect between 5-6k DPS with an Expert-geared Cleric.
Important: Siphon Vitality heals you, and this activates your Husk of Indifference, which absorbs all the intercepted damage you take from your links or beacon. By maintaining your rotation, you will never lose any health as the shield will never drop. It is also important to keep Bond of Pain up as this deals reactive damage back to the attacker each time one of your links or beacon does damage and ends up accounting for 10-15% of your total DPS for an encounter. If you have target of target enabled in your settings, you can also heal your beacon easily using your Ghastly or Loathsome Restoration. One use of this will make the beacon’s health go back up to 100%.
- The multi-target rotation is not much different from the single target rotation, however there are a few key differences.
- Cast Beacon of Despair at the target’s location (if solo).
- If the enemy mob is 5 enemies or less, start with this rotation: Marrow Harvest, Siphon Vitality, Bond of Pain, Unholy Nexus (no Global Cooldown), and Curse of Solitude.
- Start the AoE macro. You should be able to do about 4 Bound Fates and Tyranny will detonate around the time when you should go back to the first part of the rotation.
- If the group of enemy mobs is larger than 5, you can just use the AoE macro as the first part of the rotation only affects 5 mobs.
- Once again, your DPS output is dependent upon how hard your beacon is getting hit. This soul shines on AoE pulls. On an 8 dummy parse, this spec will pull in around 26-28k DPS with no Bond of Pain or links active so you can expect to see 30k+ with links or a beacon active.
Your beacon can be used whenever you’re soloing no matter how many mobs you are fighting, however, the beacon becomes useless in a party or raid situation as you will likely have a tank and healer present. When you use your links on your party members, they then act like your beacon, which will buff you as they receive damage. When Bond of Pain is active, they will be dealt reactive damage when the enemy attacks.
All your bonds have no cooldown and are instant cast, but their effectiveness lasts for 30 seconds.
Using Empowered Affliction will restore 7% of your max Mana, but reduce your max HP by 5% for 10 seconds up to 5 stacks. This is a great tool and can be used on the run, just be careful because big hits or waves could potentially kill you during this vulnerable state.
If your beacon takes too much damage, it will de-spawn and all aggro will redirect back to you. It is very hard to pull the aggro away from yourself once this has happened and as such, there are a few heals you can use to keep your beacon’s health up. Ghastly and Loathsome Restoration are big heals that consume the stacks of Foul Growth (up to 3) and can heal your beacon up to full health from around 25%. You can also sneak in Hideous Restoration during your rotation and this HoT will help take some of the heat of your beacon.