Like Junkies Nation on Facebook Follow Junkies Nation on Twitter Subscribe to the Junkies Nation RSS Feed

Daglar Tracker: F2P Updates and Survey

By on May 16, 2013 at 9:05 am, in Buzz, RIFT  |  Comments: 2 comments

RJ Dev Tracker

Since this week’s huge bombshell announcement regarding RIFT going free-to-play beginning June 12th, Daglar and the entire Trion RIFT team have been quite diligent in making sure they keep the lines of communication open with the playerbase. Daglar has set a record with the amount of posts he’s made in this official forum thread (hence “Daglar Tracker”) which has been an overall solid source for player feedback.

Keep reading to see a couple of choice quotes that Daglar made yesterday regarding the possibility of additional servers for the F2P transition and thoughts on in-game shop gear, previous raid tiers, and some possible changes we may see to tier mark systems in the future.

Originally posted by Daglar (Source)

We’ll have some on standby to bring up as required. There is little we can do about folks clamoring onto Icewatch as it stands now other than lock the server to transfers.

We’ll continue to work at optimizing ability lag which pops up from time to time — we’ve made some pretty big strides there recently.

This quote is an answer regarding whether or not top-tier gear will ever become available in RIFT‘s cash shop:

Originally posted by Daglar (Source)

Top tier won’t be available. When we do the shifts really depends on when we do the mark shifts we plan on doing in the future.

One of the things we feel we really screwed up on long term was creating to many types of marks – one for each tier. We want to simplify in the future, when T2 is released, we’ll be doing a multiplier on the number of raid marks and converting those into dungeon marks. Raid marks will only be earned then from the top tier raid – and potentially some quests for the non top tier raids.

The previous purchased gear will become available for sale for dungeon marks at new values based on the scale of dungeon marks. Credit pricing will then be based on the dungeon mark values – some of those items will not be cost effective to purchase with credits folks. Tier shifts won’t be happening every patch – just like today.

If you’re interested in helping Trion help us by giving them your feedback on this change, the team has also sent out surveys to subscribers who are signed up to receive RIFT emails. Check out that announcement here. The survey’s quick and gets to the point very quickly, which should help the team quite a bit when it comes to deciding on veteran/Loyalty rewards that are a little better incentive-wise than the currently-announced boosts.

Laura Hardgrave

Laura Hardgrave

Laura is the Editor-in-Chief for Junkies Nation. When she's not writing long editorials or fighting apostrophe errors, she enjoys exploring multiple MMORPGs, getting inspiration for more long editorials, distracting big snarly things for her friends, and writing LGBT science fiction/fantasy.
  • Malcolm Swoboda

    1)Monthly Credit stipend for current and future subs

    2)Sell gear only to get people INTO tiers TWO levels below the max. In June’s case, it’ll be selling gear only with enough Hit/Deflect/etc to get INTO Expert Dungeons without having to do the Lv 60 initial grind/AuctionHousing to do that.

    In 2.4’s case, it’ll be selling gear only with enough Hit/Deflect/etc to get INTO Tier 1 raids without having to do the Expert Dungeon grind.

    In Tier 3’s eventual, case, it’ll be selling gear only with enough Hit/Deflect/etc to get INTO Tier 2 raids without having to do the Tier 1 grind (and hoping there’s some weekly quest for it, so people keep running it).

    Those two things will keep me supporting Trion. If they don’t give a credit stipend, they’ve burned the sub players and they might as well leave. If they give gear more powerful than I just described, they killed sense of progression for most players, no matter what they say otherwise.

  • Ryxka

    I think the highest tier gear that should be sold in the game period is dungeon gear to get you into experts after that it just ruins the game. I mean really what is the point in even playing regardless if it is free if you just have to wait a bit to get the next tier of gear with money. In that case there might as well be a sub plan only.