A large portion of the content headed our way in RIFT 2.3: Empyreal Assault is now on the Public Test Shard for player testing. The item store isn’t completely functional yet and is still very much in progress, which is evident by many of the items and prices, but the store itself is there for our previewing pleasures. Dendrome is also in place along with some of the zone events, new dynamic content, Strongholds, and Queen’s Gambit, which is the new Chronicle.
MikeD shared some details in a forum post as far as what to expect in the dynamic content within Dendrome. Keep reading to take a look.
Originally posted by MikeD (Source)
Zone Event Variety
In addition to story-driven events with highly scripted objectives and encounters, you’ll also find a few more types of zone events. Hailol events focus on the serious business of playing games with the friendly fae creatures of the zone. And for those looking for an additional source of Torvan Hunter notoriety, Hunt events offer the chance to hunt down dangerous new Planarchs.
Town and Hub Invasions
We’re also bringing back zone events that target friendly towns and quest hubs. Similar to zone events in Classic Rift, invasions will focus their assault on randomly selected wardstones in the Dendrome. If they are not protected, the zone event will fail.
Friendly Invasions and Footholds
To aid in the fight against this new planar aggression, new flare items are available from merchants at the major hubs. These allow the user to direct a Hailol invasion to attack an enemy planar foothold within the Dendrome. If the Hailol invasion survives, it will build a Hailol foothold, which offers a variety of ways of dancing, drinking, and jumping for notoriety.
Meanwhile, the Empyreal Alliance utilizes friendly invasions and footholds for another form of dynamic content: strongholds.
Strongholds are powerful planar footholds that require a friendly Empyreal invasion to take down. Once destroyed, the Empyreal invasion will try to build its own stronghold to siphon power from the planar stronghold’s remains. During these localized events, players can build aerial platforms and other upgrades to defend against waves of enemies as they invade from both land and air. In the final wave, one of a variety of bosses will spawn, teleporting from platform to platform in an attempt to destroy the Empyreal Stronghold.
Some strongholds can be fought alone, but others are intended for groups of 10 or more. This content will also offer another way to earn notoriety with the Torvan Hunters.
As always, the team is looking for any feedback we can deliver regarding these additions. To provide feedback, check out this thread in the PTS section of the forums. Also, stay tuned for our preview of the PTS content.