A few months ago, the RIFT community was told that while PvP dimensions are very much still in the making, the team has had to put them on the back burner of sorts due to other features that had priority. Pithos, the developer who has been personally working on PvP dimensions, gave us a new update yesterday on the official forums. He basically told us where he’s at on creating them and that he plans on touching bases with Daglar and telling us more soon. Here’s his full post:
Originally posted by Pithos (Source)
I’m the one that has been working on PvP Dimensions when time allows (which has been rare!)…
There’s still no official release date set – it largely depends on how many features we want to launch with, and how often other tasks take priority.
I’ve got a very basic version fully functional now. Current working example: Click a banner to join a team, get teleported to your team’s start point, fight, get a point (or points) each time you kill someone on a different team, when you die and hit respawn, get teleported to your team’s graveyard and resurrect, and then at the end, declare victory for the winning team (or a tie!)… All of this within a dimension of your own creation, of course.
I’ll be talking with Daglar some time soon regarding when & how we want to release this.
Sadly we don’t have a release date yet, but soon hopefully!