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By on Apr 4, 2013 at 3:50 pm, in News, WildStar  |  Comments: 1 comment

wildstar news copy

Wildstar’s biweekly twitter outreach event was posted today and they, ironically?, talked about healthy communities! MMORPGs are obviously about playing and being around other people, so what better way to create a healthy community by reaching out to it!

One of the biggest controversies in modern day MMORPG development is whether or not a LFG tool should be cross server or server only. The majority of players, in our own opinion, want it to be cross server so your time in queue is as short as possible. However there is a strong element of players out there that want to only group with people from their own server in order to foster their own small community within the game.

By on Apr 3, 2013 at 3:01 pm, in News, WildStar  |  Comments: 3 comments

developer blog copy

Time to find out about another slice of the pie today as Carbine gives us a look behind the curtain and tells us all about Arenas in Wildstar. So far we know that there are three forms of PVP in Wildstar: battlegrounds, warplots and arenas. We found out some bits and pieces at PAX this year on Warplots, but now it’s time to turn our attention to arenas.

Keep reading to find out more!

By on Apr 3, 2013 at 2:32 pm, in News, RIFT  |  Comments: No comments yet

RJ Dev Tracker

Originally posted by Ailion (Source)


Just a heads up, some Bladedancer and Ranger changes are already up on PTS. Patch notes haven’t been posted yet.

  1. Bladedancer: Dauntless Strike: No longer increases the Critical Hit chance of group members. It now applies a debuff to the target, increasing the target’s chance to be critically hit by 5%.
  2. Bladedancer: Blade Hustle: An additional effect has been added. You now gain Blade Hustle every 3s, increasing the damage of your next Quick Strike or Precision Strike 3-9%. Stacks up to 10 times.
  3. Bladedancer: Disengage: Can now be used anytime. Now on GCD.
  4. Bladedancer: Dancing Steel, Hundred Blades: Now on a 30s cooldown, down from 60s.
  5. Ranger: New ability added to the Blood Raptor. The Blood Raptor can now charge at the enemy, dealing physical damage.
  6. Ranger: Escape Artist: Cooldown has been reduced to 1 min, down from 2 min.
  7. Ranger: Fleeting Instinct: Effect can now be applied both in and out of combat.
By on Apr 3, 2013 at 1:00 pm, in Buzz, News  |  Comments: No comments yet

state of the game 1

Defiance’s Executive Producer, Nathan Richardsson, shared a message with the Defiance community yesterday evening regarding the current state of the game and the technical issues many players are experiencing. He talked about the priority list the team is using to fix any and all issues:

“This first day of launch of Defiance, a PC-PS3-XBOX360-massively-online-tv-show-connected-third-person-open-world-shooter, has been as awesome as we expected it to be. And by awesome, I mean we’re neck deep addressing all the issues that come up when you scale something up to a million people from a test environment of thousands.

And we expected to be doing that. All our team is here, 150 people, all on it and will be in the next weeks because that’s what you do with massive online games. Keep the team, update, patch, fix, improve. We notice, we listen, we honestly do. Of the issues that we are working on right now, these are an example of the highest priority for us.

  • Connectivity – Being able to connect, patch and play. This has a number of things that can be plaguing you depending on platform and what version of the game you have. We’re on it like a shark during winter solstice.
  • Pre-order items – WHERE ARE THEY?!?!? We have a number of cases where they aren’t being delivered to you. We know. They haven’t disappeared nor will they. They might pop up suddenly over the next hours, the next time you log on or tomorrow.
  • Bosses and Arkfalls – They might be very difficult as they scale and the rewards not in any sane correlation to what they should be, being this difficult. You’re right, it’s not right. On it.
  • Chat and VOIP – This isn’t broken, we just believe people should use their psychic abilities more. Can you hear what I’m saying to you right now? Yes, exactly. We’re working on it.

But one thing which you may or may not be accustomed to. We may take down our servers to deploy patches or improvements to them. We do this far more frequently than others. This may be frequent and annoying during the first days of launch but believe me when I say this, we’re doing it to make your experience better.”

Defiance had its first mini-patch last night, in fact, which fixed these issues. The good news? The server downtime only lasted for an hour, which isn’t too bad at all.

For the rest of the community letter, check it out on the official Defiance website.

By on Apr 2, 2013 at 4:00 pm, in Article, News, RIFT  |  Comments: No comments yet

tactician_title

Do you enjoy writing RIFT guides for your fellow guildmates or on the official forums? Are you always maximizing your list of macros and coming up with new, awesome ideas for DPS rotations? If so, we want to hear from you! Rift Junkies is looking to add a few more enthusiastic, talented volunteer writers to our team. This time around we’re looking for calling experts specifically. If you know your calling like the back of your own hand and constantly hope for more role slots (we can never have enough!), you might be the Ascended we’re looking for.

All that we ask is that you’re a true fan of the game and can show us that you know a thing or two about writing. You’re more than welcome to set your own schedule and write whenever your feel inspired. If you do an awesome, consistent job, there may even be opportunities for this to become a paid position.

If you have any questions or would like to apply to become a writer for Junkies Nation and RIFT Junkies, please feel free to contact Jason Dodge at dreagon@rerollz.net or Laura Hardgrave at laurah@rerollz.com. Make sure to have a writing sample handy when you contact us!

By on Apr 2, 2013 at 12:25 am, in News  |  Comments: 1 comment

defiance banner 2

Despite the official launch of Defiance not happening until midnight EST tonight, some servers are intermittently allowing players to log on and play the game and have been for the later part of the afternoon. Players from multiple regions and platforms are being allowed to pop in, but access is completely random and can be a little unstable. Trion has released a short Q&A regarding this unofficial early server access. The short answer: Yes, it’s intentional. The team is doing some testing on the servers before the official launch.

Also, these are the live servers and not the Alpha build, which means that any progress made for these last few hours should be saved.

Keep reading for the full Q&A post.

By on Apr 1, 2013 at 4:11 pm, in News, WildStar  |  Comments: No comments yet

wildstar news copy

Our favorite multi-color-haired MMORPG gaming chick snagged an interview at PAX East with Mike Donatelli, Content Designer for Wildstar.

They discuss the gambit of the game, including War Plots! They also hint that the class that will be the main healer (not announced yet) will have to aim (Skill-Shot) their heals! Interesting.

Click continue to watch the video.

By on Apr 1, 2013 at 7:27 am, in Buzz, GW2, News  |  Comments: 2 comments

super adventure box

ArenaNet put together a pretty awesome April Fool’s joke and corresponding event for Guild Wars 2 this year. How, you say? Take a look at this page. It’s totally 8-bit. Even the video is awesomely 80s, right down to Rytlock Brimstone’s super-cool shades and the grainy TV textures. The event’s name is even pretty cool. Super Adventure Box? Sounds fun– count me in! The greatest thing about the event is that it’s not just an April Fool’s joke. It’s in-game starting today and will last for the entire month of April.

Super Adventure Box, at its core, is an event that lets you explore a whole 8-bit world that was created by an Asura by the name of Moto. In this world there’s a story to follow and three levels of platforms, puzzles, and critters who are bent on slowing you down. As a bonus, you’ll collect Bauble Bubbles along the way which can be used for items inside the 8-bit game or outside in Rata Sum, where Moto’s willing to share a selection of weapon skins and other unique goodies.

For those of us who gamed during the 8-bit era, the whole instance is a trip down memory lane, complete with cheesy dialog, sound effects that sound oh-so familiar, 1-UPs, clay pots to break, hearts that display health, and shopkeepers inside little buildings that want lots and lots of business. They also cheer us along as we wander around and break stuff, which is highly amusing.

Can you tell this event’s pretty much blown me away? I’m a sucker for nostalgia. What can I say? Go check it out! It all starts in Rata Sum. ArenaNet published some answers to common questions regarding the event if you’d like more information and some tips and tricks for getting through the levels. And stay tuned for our weapon skin preview, which will be published shortly.

By on Apr 1, 2013 at 7:27 am, in Buzz, GW2, News  |  Comments: 1 comment

super adventure box

ArenaNet put together a pretty awesome April Fool’s joke and corresponding event for Guild Wars 2 this year. How, you say? Take a look at this page. It’s totally 8-bit. Even the video is awesomely 80s, right down to Rytlock Brimstone’s super-cool shades and the grainy TV textures. The event’s name is even pretty cool. Super Adventure Box? Sounds fun– count me in! The greatest thing about the event is that it’s not just an April Fool’s joke. It’s in-game starting today and will last for the entire month of April.

Super Adventure Box, at its core, is an event that lets you explore a whole 8-bit world that was created by an Asura by the name of Moto. In this world there’s a story to follow and three levels of platforms, puzzles, and critters who are bent on slowing you down. As a bonus, you’ll collect Bauble Bubbles along the way which can be used for items inside the 8-bit game or outside in Rata Sum, where Moto’s willing to share a selection of weapon skins and other unique goodies.

For those of us who gamed during the 8-bit era, the whole instance is a trip down memory lane, complete with cheesy dialog, sound effects that sound oh-so familiar, 1-UPs, clay pots to break, hearts that display health, and shopkeepers inside little buildings that want lots and lots of business. They also cheer us along as we wander around and break stuff, which is highly amusing.

Can you tell this event’s pretty much blown me away? I’m a sucker for nostalgia. What can I say? Go check it out! It all starts in Rata Sum. ArenaNet published some answers to common questions regarding the event if you’d like more information and some tips and tricks for getting through the levels. And stay tuned for our weapon skin preview, which will be published shortly.

By on Apr 1, 2013 at 7:27 am, in Buzz, GW2, News  |  Comments: 1 comment

super adventure box

ArenaNet put together a pretty awesome April Fool’s joke and corresponding event for Guild Wars 2 this year. How, you say? Take a look at this page. It’s totally 8-bit. Even the video is awesomely 80s, right down to Rytlock Brimstone’s super-cool shades and the grainy TV textures. The event’s name is even pretty cool. Super Adventure Box? Sounds fun– count me in! The greatest thing about the event is that it’s not just an April Fool’s joke. It’s in-game starting today and will last for the entire month of April.

Super Adventure Box, at its core, is an event that lets you explore a whole 8-bit world that was created by an Asura by the name of Moto. In this world there’s a story to follow and three levels of platforms, puzzles, and critters who are bent on slowing you down. As a bonus, you’ll collect Bauble Bubbles along the way which can be used for items inside the 8-bit game or outside in Rata Sum, where Moto’s willing to share a selection of weapon skins and other unique goodies.

For those of us who gamed during the 8-bit era, the whole instance is a trip down memory lane, complete with cheesy dialog, sound effects that sound oh-so familiar, 1-UPs, clay pots to break, hearts that display health, and shopkeepers inside little buildings that want lots and lots of business. They also cheer us along as we wander around and break stuff, which is highly amusing.

Can you tell this event’s pretty much blown me away? I’m a sucker for nostalgia. What can I say? Go check it out! It all starts in Rata Sum. ArenaNet published some answers to common questions regarding the event if you’d like more information and some tips and tricks for getting through the levels. And stay tuned for our weapon skin preview, which will be published shortly.

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