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By on Aug 11, 2014 at 2:00 am, in MMORPG, Preview  |  Comments: 5 comments

For packrats like me, World of Warcraft: Warlords of Draenor will usher in a new era of bag space! Just a handful of changes, really, but on every toon I’ve tested so far, they added up to a great deal of freed-up space. I haven’t had that much bag space since… well, maybe not ever.

Butt-Covering Disclaimer: Since the expansion is currently in beta, the information in this article is subject to change.

By on Aug 9, 2014 at 7:00 am, in MMORPG, News  |  Comments: No comments yet

If you haven’t had a chance to jump into ArcheAge, be sure to mark your calendars and keep an eye out for invites coming soon. With a successful first beta and a second beta that tripled the participants, Trion announced ArcheAge’s third beta event, Blood and Bounty, scheduled to start August 14th and run through the 18th.

The first few beta events were outlined here with a few patch notes and information on previous events.

And as always, if you still haven’t secured your invitation for this beta as well as any future ones, be sure to check out the Archeum Founder’s Pack in the shop. Along with some neat in-game items and on-release perks, you’ll get guaranteed entry to this beta, future beta events, and the alpha servers.

Happy gaming!

By on Aug 1, 2014 at 6:31 am, in Featured Article, MMORPG  |  Comments: 1 comment

Our staff members recently had the opportunity to get some answers to our questions regarding ArcheAge. Much like the experience I’ve had with their support team, Trion Worlds had detailed responses and got back to us very quickly. We got some great information on upcoming game changes, cash shop changes, and a deeper look at some of the challenges with the localization of ArcheAge.

Along with many other players, we also had a chance to play in alpha and the recent beta events. One big thing we’ve all noticed is the “first come, first serve”-type tagging system when it comes to tagging mobs for quest credit (that led to instances like this). Good news– Trion and XLGAMES are considering changing this on a global level. We’re looking forward to more on that! Read on for more information.

By on Jul 31, 2014 at 6:30 am, in MMORPG  |  Comments: No comments yet

If you are like many MMORPG players who love to customize your game from character creation to wardrobe, ArcheAge is the game for you. Not only have XLGAMES presented some incredibly beautiful artwork before you even log in, but they’ve teamed up with Trion to mold the Western marketplace experience into one where players see an onslaught of mounts, gliders, and wardrobe items that make this animation addict giddy with excitement.

By on Jul 24, 2014 at 7:17 am, in MMORPG, News  |  Comments: No comments yet

Transparent seems to be the trend of gaming developers mid 2014 and it is exciting to see. Trion Worlds is no exception to this rule as they bring us the next closed beta testing announcement for next week including the “meat and bones” of any game testing with back-end and server load information. During the first beta event weekend, it took players 18 minutes to fill servers and it was a load of fun enjoying watching everyone pile on the Eastern Continent Harani. In anticipation of the next event, here are some thoughts from the last beta event, alpha, and the current development stage of the game:

By on Jul 18, 2014 at 2:00 pm, in MMORPG  |  Comments: No comments yet

A multitude of changes are coming with the next WoW expansion, Warlords of Draenor. One of the additions to the game will be the garrison – a personal home base which players can build and upgrade as they level.

Butt-Covering Disclaimer:  Since the expansion is currently in beta, the information in this article is subject to change. I have no control over this. Don’t yell at me. Seriously, stop it.


Getting it Started
Shortly after arriving in Draenor, you can take a quest to start construction of your garrison. To begin with, you’ll have a town hall, an innkeeper, a flight master, vendors, and repairs. You can add more buildings, and recruit followers who will do missions or jobs for you. Or you could just ignore it; so far it doesn’t seem to be a strictly necessary part of gameplay, although it has strong benefits.

By on Jul 18, 2014 at 2:00 pm, in Article, MMORPG, Review  |  Comments: No comments yet

With over one million participants in closed beta, ArcheAge is off to a great start. Many players who’ve purchased the
pricey founder’s packs believe it’s well worth the money. With a variety of ways to level whether it be through crafting
or combat, there’s definitely a decent amount of content. After seeing some of the trailers, streams and hype in the
community about this particular MMO, I was pretty excited to be able to play in Alpha. However, high expectations led to an almost disappointing experience.

By on Feb 27, 2014 at 2:57 pm, in News, WildStar  |  Comments: No comments yet


Wildstar has been receiving some unwanted attention lately with an influx of unscrupulous individuals to their fan-base. Be aware of several tactics used by scammers:

By on Dec 23, 2013 at 9:21 am, in MMORPG, TESO, WildStar  |  Comments: 1 comment

Hype can be a dangerous thing, especially when it comes to MMORPGs. Most of us have found ourselves completely caught up in a hype whirlwind a time or two during these last couple years of newly-released MMORPGs only to find ourselves disgruntled, disappointed, and looking elsewhere for our gaming adventures. Star Wars: The Old Republic, anyone? Guild Wars 2? Final Fantasy XIV: A Realm Reborn? Defiance? Ragnarok Online 2? Neverwinter? That’s not to say any of these games are horrid, mind you, but let’s face the facts– a lot of folks were disappointment whether it was ten days after launch or six months. Games don’t always stack up to their hype.

It’s enough to turn once-avid MMORPG fans into explorers of different genres. I have a number of friends I used to play World of Warcraft and SWTOR with who’ve left the MMORPG genre for single player games, MOBAs, or stopped gaming altogether. Burnout happens, hype for new games happens, disappointment happens, and the combination of the three? We’re talking hurricane-strength winds.

By on Oct 24, 2013 at 9:39 am, in MMORPG  |  Comments: No comments yet

The first Korean closed beta for Black Desert is almost over, but for now, the videos keep rolling in as Steparu on takes a closer look at PvE combat on multiple classes, questing, leveling progression, and mounts in a new post showcasing more video gameplay. If you haven’t done so already, make sure to check out our other coverage from the closed beta including movement/fishing/combat videos and information on the quite hardcore-sounding PvP in Black Desert.


Giant Gameplay – Questing and Combat:

Archer Combat:

Sorcerer Combat:

I… think I take back what I said before about combat looking somewhat clunky in Black Desert. The Archer and Sorcerer combat showcased here, especially, is quite impressive. It’s awesome that you can choose to hide the main HUD UI in combat for a more immersive feel. The Sorcerer gameplay, especially, intrigues me. I’m not normally big on caster classes, but the Black Desert Sorcerer seems to play quite similar to a monk, yet with dark magic. Very cool.

Be sure to check out the full post on

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