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By on Sep 20, 2012 at 12:00 pm, in Buzz, GW2  |  Comments: No comments yet

For anyone who’s journeyed to a lower level area in order to help friends, complete exploration objectives, or gather crafting materials has noticed that part of the time, loot scales with a character’s level. The rest of the time, players receive loot equal to the area they’re in. This is quite an interesting mechanic in theory, one that attempts to strike a balance that meets the objectives of multiple players. Need Jute Scraps at level 40? No problem– run some starting area DEs. Helping guildmates in Metrica Province? Fear not– you might get some cool upgrades, so it’s still worthwhile to loot.

But what about in practice? Is it better to farm on a low level alt, or farm on a level 80? Also, how about WvW? How does loot scaling work there? Yesterday, Linsey Murdock, Games Designer, answered a couple questions in regards to WvW loot scaling. It seems that ArenaNet still might be working out some of the kinks in the system.

By on Sep 20, 2012 at 12:00 pm, in Buzz, GW2  |  Comments: No comments yet

For anyone who’s journeyed to a lower level area in order to help friends, complete exploration objectives, or gather crafting materials has noticed that part of the time, loot scales with a character’s level. The rest of the time, players receive loot equal to the area they’re in. This is quite an interesting mechanic in theory, one that attempts to strike a balance that meets the objectives of multiple players. Need Jute Scraps at level 40? No problem– run some starting area DEs. Helping guildmates in Metrica Province? Fear not– you might get some cool upgrades, so it’s still worthwhile to loot.

But what about in practice? Is it better to farm on a low level alt, or farm on a level 80? Also, how about WvW? How does loot scaling work there? Yesterday, Linsey Murdock, Games Designer, answered a couple questions in regards to WvW loot scaling. It seems that ArenaNet still might be working out some of the kinks in the system.

By on Sep 20, 2012 at 12:00 pm, in Buzz, GW2  |  Comments: No comments yet

For anyone who’s journeyed to a lower level area in order to help friends, complete exploration objectives, or gather crafting materials has noticed that part of the time, loot scales with a character’s level. The rest of the time, players receive loot equal to the area they’re in. This is quite an interesting mechanic in theory, one that attempts to strike a balance that meets the objectives of multiple players. Need Jute Scraps at level 40? No problem– run some starting area DEs. Helping guildmates in Metrica Province? Fear not– you might get some cool upgrades, so it’s still worthwhile to loot.

But what about in practice? Is it better to farm on a low level alt, or farm on a level 80? Also, how about WvW? How does loot scaling work there? Yesterday, Linsey Murdock, Games Designer, answered a couple questions in regards to WvW loot scaling. It seems that ArenaNet still might be working out some of the kinks in the system.

By on Sep 20, 2012 at 12:00 pm, in Buzz, GW2  |  Comments: No comments yet

For anyone who’s journeyed to a lower level area in order to help friends, complete exploration objectives, or gather crafting materials has noticed that part of the time, loot scales with a character’s level. The rest of the time, players receive loot equal to the area they’re in. This is quite an interesting mechanic in theory, one that attempts to strike a balance that meets the objectives of multiple players. Need Jute Scraps at level 40? No problem– run some starting area DEs. Helping guildmates in Metrica Province? Fear not– you might get some cool upgrades, so it’s still worthwhile to loot.

But what about in practice? Is it better to farm on a low level alt, or farm on a level 80? Also, how about WvW? How does loot scaling work there? Yesterday, Linsey Murdock, Games Designer, answered a couple questions in regards to WvW loot scaling. It seems that ArenaNet still might be working out some of the kinks in the system.

By on Apr 16, 2012 at 9:15 am, in Article, Guides, SideBarArticleList, SWTOR  |  Comments: No comments yet

The following loot list is for normal mode Maelstrom Prison, which is a Republic-side flashpoint for levels 35-39. All bosses are listed in the order of occurrence. Trash drops are at the end. Some of the drops in Maelstrom Prison seem to drop off multiple bosses, as well as off trash. I’ve listed some of the possible occurrences. There may be more.

Loot lists are currently a work in progress. If you notice anything that needs a correction or addition, please feel free to leave a comment.

By on Apr 16, 2012 at 9:15 am, in Article, Guides, SideBarArticleList, SWTOR  |  Comments: No comments yet

The following loot list is for normal mode Maelstrom Prison, which is a Republic-side flashpoint for levels 35-39. All bosses are listed in the order of occurrence. Trash drops are at the end. Some of the drops in Maelstrom Prison seem to drop off multiple bosses, as well as off trash. I’ve listed some of the possible occurrences. There may be more.

Loot lists are currently a work in progress. If you notice anything that needs a correction or addition, please feel free to leave a comment.

By on Apr 16, 2012 at 9:15 am, in Article, Guides, SideBarArticleList, SWTOR  |  Comments: No comments yet

The following loot list is for normal mode Maelstrom Prison, which is a Republic-side flashpoint for levels 35-39. All bosses are listed in the order of occurrence. Trash drops are at the end. Some of the drops in Maelstrom Prison seem to drop off multiple bosses, as well as off trash. I’ve listed some of the possible occurrences. There may be more.

Loot lists are currently a work in progress. If you notice anything that needs a correction or addition, please feel free to leave a comment.

By on Mar 15, 2012 at 9:10 am, in Article, Guides, SideBarArticleList, SWTOR  |  Comments: 3 comments

The following loot list is for normal mode The Red Reaper, which is a flashpoint for levels 43-47. All bosses are listed in the order of occurrence. Trash drops are at the end. Some of the drops in Red Reaper seem to drop off multiple bosses. I’ve listed some of the possible occurrences. There may be more.

Loot lists are currently a work in progress. If you notice anything that needs a correction or addition, please feel free to leave a comment.

By on Mar 9, 2012 at 9:00 am, in Article, Guides, SideBarArticleList, SWTOR  |  Comments: No comments yet

The following loot list is for normal mode Taral V, which is a Republic-side flashpoint for levels 31-35. All bosses are listed in the order of occurrence. Trash drops are at the end. Many of the drops in Taral V seem to drop off multiple bosses. I’ve listed some of the possible occurrences. There may be more.

Loot lists are currently a work in progress. If you notice anything that needs a correction or addition, please feel free to leave a comment.

By on Mar 1, 2012 at 9:00 am, in SWTOR, Uncategorized  |  Comments: 4 comments

The following loot list is for normal mode The Colicoid War Game, which is a flashpoint for levels 39-43. All bosses are listed in the order of occurrence. Trash drops are at the end.

Loot lists are currently a work in progress. If you notice anything that needs a correction or addition, please feel free to leave a comment.

Note: The more time I spend compiling these loot lists, the more convinced I am that some of the drops originally recorded during beta have been taken out of the loot tables. For now, these items are listed as “Unverified.” For this list, I have placed them with the drops I am unsure of as to their exact location within the flashpoint. As you can tell, the combined list is huge. Any information regarding any of these drops would be appreciated!

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