Brad McQuaid, one of the originators of Everquest, has begun the process of funding a new project. We’ve known for some time that he is working on something and it looks like we should be getting some idea of what he wants to do.
Here’s what we know so far from twitter:
Kickstarter video will be an interview w/ me. We want to include questions from all of you, so this will be a good format. Unused questions will either be used in future interviews and/or be answered in our FAQ on our future web page. Super specific questions will likely be answered later as opposed to sooner. Please email your questions to email@example.com — we’re excited to start this dialog with our future players! We hope to have our kickstarter page up in the next 3 weeks or so.
The game is high fantasy and if you’ve played EQ 1 and/or Vanguard, you’ve got a general idea of what the game’s about and what kind of questions to ask
Later, he clarified what his target audience may be:
I should also add that if you are a younger player & didn’t play EQ or VG, but you want a challenging game & not a game that tries to be all things to all players, then you should feel right at home too, so please send us some questions as well
There has been a trend of older game developers from the last century attempting to use Kickstarter to create new visions; Mark Jacobs with Camelot Unchained, Chris Roberts with Star Citizen, Richard Garriot’s Shroud of the Avatar. What’s interesting is as big budget games haven’t had the success they envisioned, the market may be starting to trend to smaller niche MMORPGs. Brad’s quote of players don’t want “a game that tried to be all things to all players” is telling. Can a smaller MMORPG compete with big budget monsters? Even if the content is engaging, can the quality of the overall game match?