Kervik’s back in action on the official RIFT forums, and his first order of business on Friday was to update the Mage and Cleric communities about some changes in store for both classes. For Mages especially, he’s looking to make a couple of major overhauls to the Warlock soul. Here’s what he had to say about those changes:
Originally posted by Kervik (Source)
First off, my apologies for being absent from this forum for as long as I have been. I dropped the ball on communicating with you all and I’ll work on getting things back to regular communication or at least letting you know if there’s going to be a while that I’ll be absent ahead of time.
To start things back off I’m going to be spending some time taking a look at Warlock. I have some ideas on what changes to make, many from the suggestions you all have been offering in various other threads. I’ll be posting my initial list of the changes I’m looking at early next week, but I want to make sure that I’m understanding your concerns and try to pass on reasons for the “why” behind these changes before/as I announce them. As usual any changes mentioned in this thread are subject to change and aren’t guaranteed to make it to the live servers. They’ll spend time on PTS for people to try them out and give feedback before they make their way to live.
So lets start with the role of the Warlock. Best case scenario I’d like the Warlock to be a high sustained damage soul with low burst. You’ll do consistent damage, but without the spikes that souls such as Pyromancer have. I like the idea of Warlock being very effective when faced with 2 or 3 targets for them to load up and maintain a full set of DoTs on. Feel free to ask questions about other aspects and I’ll answer them as best I can.
For the moment at least I’d like to have list what they’d like out of the Warlock and what they view as the biggest issue wit the soul is. If you’re calling out an issue the soul has currently, give an explanation on specifics of the issue. Even if its been said many times before I’d like to see the reasoning behind things again. And remember, posts that say only “Void Bolt is dumb” or “You suck” are really not what I’m looking for from this.
To temper expectations for any changes resulting from this thread, I’m mostly looking at quality of life type changes rather than a large scale overhaul. Don’t expect the soul to play vastly different from these updates.
For those of you concerned about other souls, I’ll be working on others as things move along with the Warlock. The next one on my list at the moment is Archon.
Kervik’s plans for improving a couple of the Cleric souls are a little more specific. Wardens, especially, will be seeing quite a few adjustments. Keep reading to take a look.