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By on Jul 29, 2013 at 10:00 am, in Article, Guides, GW2  |  Comments: 3 comments

necro title

This is a Necromancer build for competitive PvP with a medium level of damage output and a high level of damage absorbtion plus minions, crowd control, and the ability to roam with a constant swiftness buff. The required skill to effectively play this build is about average. It deals damage at a range of melee to 900 yards, offers high survivability, tons of mobility, and can also assist with bunkering. It’s a very versatile build.

The attractive aspect of this build is that you can fill in multiple roles while having a great PvP experience. The main point of this build rests purely on maintaining your pets and auto attacking constantly to stay in the game. More on this later! Let’s go over the basics first.

By on Jul 29, 2013 at 10:00 am, in Article, Guides, GW2  |  Comments: 3 comments

necro title

This is a Necromancer build for competitive PvP with a medium level of damage output and a high level of damage absorbtion plus minions, crowd control, and the ability to roam with a constant swiftness buff. The required skill to effectively play this build is about average. It deals damage at a range of melee to 900 yards, offers high survivability, tons of mobility, and can also assist with bunkering. It’s a very versatile build.

The attractive aspect of this build is that you can fill in multiple roles while having a great PvP experience. The main point of this build rests purely on maintaining your pets and auto attacking constantly to stay in the game. More on this later! Let’s go over the basics first.

By on Jul 29, 2013 at 10:00 am, in Article, Guides, GW2  |  Comments: 3 comments

necro title

This is a Necromancer build for competitive PvP with a medium level of damage output and a high level of damage absorbtion plus minions, crowd control, and the ability to roam with a constant swiftness buff. The required skill to effectively play this build is about average. It deals damage at a range of melee to 900 yards, offers high survivability, tons of mobility, and can also assist with bunkering. It’s a very versatile build.

The attractive aspect of this build is that you can fill in multiple roles while having a great PvP experience. The main point of this build rests purely on maintaining your pets and auto attacking constantly to stay in the game. More on this later! Let’s go over the basics first.

By on May 31, 2013 at 11:00 am, in Buzz, RIFT  |  Comments: 7 comments

RJ Dev Tracker

Kervik is back in business on the official Mage forums with a new post detailing some future changes for Mages the team is currently working on. Since most of these changes may potentially affect the overall balance of multiple specs, Kervik is currently planning on releasing them on the PTS at some point around the time 2.3 goes live and allowing players to thoroughly test them before pushing the changes out during a hotfix.

Keep reading to take a look at his welcome back note along with the fairly extensive list of proposed changes:

By on Dec 10, 2012 at 9:00 am, in Article, RIFT  |  Comments: 1 comment

Mages are slowly getting an updated selection of minions and elemental creatures to assist them during their adventures, and during this past week’s updates, we’ve seen another new pet model make its way to the Public Test Server. Necromancers now have an updated model for both their Lesser and Greater Skeletal Zealot melee DPS minions. The models are probably not final in their current state due to some of the animations not being exactly correct, but the models themselves seem close to completion. Keep reading to see larger images of the new pet models!

By on Apr 18, 2012 at 4:23 pm, in Article, GW2, GW2 Exclusives  |  Comments: 4 comments

One of the more unique design elements of Guild Wars 2 is the way skills are set up in the game. There have been countless blogs and articles describing the skill system and how it relates your Hotbar layout, but it also one of the biggest misconceptions about the game. So let’s clear it up now. People who’ve played games like Everquest 2, World of Warcraft, RIFT and Star Wars: The Old Republic are used to looking at multiple hotbars full of skills and abilities that do a large variety of things. In Guild Wars 2 this is greatly reduced and you don’t have to be a master pianist to manipulate your character.

If you want to know all about keybinds, weapon swapping and individual profession skills keep reading!

By on Apr 18, 2012 at 4:23 pm, in Article, GW2, GW2 Exclusives  |  Comments: 4 comments

One of the more unique design elements of Guild Wars 2 is the way skills are set up in the game. There have been countless blogs and articles describing the skill system and how it relates your Hotbar layout, but it also one of the biggest misconceptions about the game. So let’s clear it up now. People who’ve played games like Everquest 2, World of Warcraft, RIFT and Star Wars: The Old Republic are used to looking at multiple hotbars full of skills and abilities that do a large variety of things. In Guild Wars 2 this is greatly reduced and you don’t have to be a master pianist to manipulate your character.

If you want to know all about keybinds, weapon swapping and individual profession skills keep reading!

By on Mar 23, 2012 at 11:50 am, in GW2, Uncategorized  |  Comments: No comments yet

Some time today the first public yet still closed beta test begins. Many people will get their first hands on the game for the first time. Keep in mind that this is still a closed beta test and a very important and possibly heavily enforced rule is that this is still under NDA.

Earlier this month ArenaNet hosted another event for select media sites. Lucky for us many high quality videos were released showing nearly every aspect. Following this event we featured class spotlights with some select videos giving as much detail about the class as possible. In case you missed them or perhaps you were not selected for this beta event and you still need a Guild Wars 2 fix, check them out.

By on Mar 23, 2012 at 11:50 am, in GW2, Uncategorized  |  Comments: No comments yet

Some time today the first public yet still closed beta test begins. Many people will get their first hands on the game for the first time. Keep in mind that this is still a closed beta test and a very important and possibly heavily enforced rule is that this is still under NDA.

Earlier this month ArenaNet hosted another event for select media sites. Lucky for us many high quality videos were released showing nearly every aspect. Following this event we featured class spotlights with some select videos giving as much detail about the class as possible. In case you missed them or perhaps you were not selected for this beta event and you still need a Guild Wars 2 fix, check them out.

By on Mar 23, 2012 at 11:50 am, in GW2, Uncategorized  |  Comments: No comments yet

Some time today the first public yet still closed beta test begins. Many people will get their first hands on the game for the first time. Keep in mind that this is still a closed beta test and a very important and possibly heavily enforced rule is that this is still under NDA.

Earlier this month ArenaNet hosted another event for select media sites. Lucky for us many high quality videos were released showing nearly every aspect. Following this event we featured class spotlights with some select videos giving as much detail about the class as possible. In case you missed them or perhaps you were not selected for this beta event and you still need a Guild Wars 2 fix, check them out.

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