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By on Feb 7, 2013 at 10:52 am, in GW2, News  |  Comments: No comments yet

GW2 News

From the Guild Wars 2 Official Website:

Hello, everybody! I’m Tyler Bearce, one of the game designers on Guild Wars 2. Thank you for participating in Temple of the Silent Storm Week, where PvP paid tournaments were temporarily changed from 8-team, 3-round events, to 2-team, single round matches. So far, the response to this change has been overwhelmingly positive!

Due to your feedback, we’ve decided to keep this format for paid tournaments. At the beginning of each week, we will select a different map to feature in all paid tournaments for that week. The free tournament format won’t change. The next map will be “The Battle of Kyhlo.”

A number of players have mentioned that while they like our new tournament format, they’d be much happier if we also had matchmaking. So we are happy to inform you that we have begun testing our ratings and matchmaking system. Currently in-game, players are rated based on their performance and teams are matched based on those ratings. However, this system is still being tested and tuned; we’ll have more information about this in future updates.
Thanks for continuing to support us! See you in game!

Source: Link

By on Nov 19, 2012 at 9:55 am, in News, TERA  |  Comments: 1 comment

Greetings Tera Junkies!

We’re looking to build up a writing staff for TERA-Junkies.com. If you are interested in assisting in the operation of TERA-Junkies by writing guides, reporting news and blogging about TERA please let us know! We are currently looking for people that can write a few times a week and manage a schedule.

  • Blogging
  • News and Notes
  • Tips and Tricks
  • PVE and PVP Guides

If you wish to only blog or write on any of the subjects please contact Draegan@Rerollz.com with any interest!

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By on Oct 9, 2012 at 3:18 pm, in GW2, News  |  Comments: 6 comments

Ever since the latest patch, there have been massive culling issues inside World vs. World. If you don’t know what that means, the picture should tell you. The engine has trouble rendering characters as they come within your viewable range. Props to Nija from FOHGuild.org for giving us this brilliant solution of how to fix your problems.

By on Sep 30, 2012 at 6:07 pm, in Article, GW2, Junkies Nation TV  |  Comments: 5 comments

NOTICE: We had some technical difficulties and towards the end, the audio becomes out of sync with the video.

This week get all up in the Tier of Tears as we talk with Marstar of Elite and Ritsuko of Synapse; two big guilds of the Titan Alliance. These two guys give us the low down of what happens in the middle of the night when North America is sleeping.

All throughout the week, every forum was buzzing about night capping. The first weekend of last week’s T1 matchup (HoD vs. SBI vs. ET) was killer for HoD but as the week progressed, the server pulled out a win on Tuesday. Find out all about their strategies and the differences between night and day!

Continue reading to watch the show.

By on Sep 30, 2012 at 6:07 pm, in Article, GW2, Junkies Nation TV  |  Comments: 3 comments

NOTICE: We had some technical difficulties and towards the end, the audio becomes out of sync with the video.

This week get all up in the Tier of Tears as we talk with Marstar of Elite and Ritsuko of Synapse; two big guilds of the Titan Alliance. These two guys give us the low down of what happens in the middle of the night when North America is sleeping.

All throughout the week, every forum was buzzing about night capping. The first weekend of last week’s T1 matchup (HoD vs. SBI vs. ET) was killer for HoD but as the week progressed, the server pulled out a win on Tuesday. Find out all about their strategies and the differences between night and day!

Continue reading to watch the show.

By on May 24, 2012 at 4:00 pm, in Buzz, SWTOR  |  Comments: No comments yet

On Tuesday, we received news that BioWare was bidding farewell to some of its members from the original SWTOR team. Here’s part of the announcement:

Originally posted by GregZeschuk (Source)


Hey folks, since you’re reading this you may likely have heard that we’ve done some restructuring here on the SWTOR team. Sadly, we are bidding farewell to some talented, passionate and exceptionally hard-working people who helped make SWTOR a reality. Impacting people’s lives this way is always very hard, but we’re ensuring the affected people are treated with dignity, fairness and respect.

Development team layoffs aren’t exactly anything out of the ordinary for most MMOs, since it takes more people to development an MMO than to maintain it, but many SWTOR fans were surprised this time because of a statement made around the time the game launched.

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