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By on Jul 16, 2013 at 9:15 am, in Buzz, RIFT  |  Comments: 3 comments

RJ Dev Tracker

Josh York had an announcement yesterday for players who may have been frustrated over the fairly low drop rate for some of the greater planar essences currently in-game:

Originally posted by Josh York (Source)


Hey guys,

We’ve checked in an adjustment that should go live shortly.

– Level 62 Strongholds will now have a greater chance to drop Greater Essences.
– Level 62 Strongholds of any planar type now share a common pool of Greater Essences.

FAQ:
– Hunt Rifts have not changed.
– These items will still be valuable, rare, and random.

By on Jun 5, 2013 at 10:27 am, in Buzz, RIFT  |  Comments: 2 comments

dendrome pts preview intro

If you’ve been checking out Dendrome on the Public Test Shard (PTS), Trion will be holding a special Stronghold test later today (4 PM PST) that will be a stress test as well as the perfect chance to check out both level 60 and 62 Strongholds in a raid-type environment. Strongholds are one of the new forms of dynamic content that will be debuting in RIFT 2.3 and are similar to onslaughts and hunt rifts, but designed with group play in mind. Here’s the announcement and all the details:

Originally posted by MikeD (Source)


Time: Wednesday June 5th at 4PM (PST)

We’d like to do some stress testing of strongholds in the Dendrome before 2.3 goes live and would appreciate any time you can spare to help us out.

Meet on PTS at the above time and we’ll get a raid going. We’ll probably start with a level 60 stronghold to test scaling with a large group, and then we’ll tackle some level 62 strongholds.

Feel free to respond to this thread with your feedback and bug reports, and thanks in advance for your time!

By on May 23, 2013 at 10:30 am, in Article, RIFT  |  Comments: 11 comments

dendrome pts preview title

Since there’s so much to explore on the Player Test Shard at the moment thanks to a huge portion of RIFT 2.3 hitting the PTS this week, we’re going to be splitting our preview into two sections. Here’s the first part, which will focus primarily on The Dendrome and the content directly associated with this new zone. We’ll talk a bit about the Item Store briefly, but stay tuned for a full-length preview in the days to come.

One other thing to note– the Item Store is currently undergoing a lot of changes, which will hopefully make the game’s free-to-play system better overall. If you check it out on the PTS yourself, to bring up the store, you’ll have to press “]”. There is also a button where Deeps’ Depot used to be. The store seems to be taken offline intermittently in order to receive staff updates, so if you find the button missing and the keybind disabled, it’s probably best to wait a while and try again or check back the next day.

As with all information on the PTS, everything discussed here is subject to change at any time. As usual, we’ll do our best to shy away from story spoilers. That said, let’s take a tour of Dendrome, shall we?

By on May 22, 2013 at 11:37 am, in Buzz, RIFT  |  Comments: 5 comments

item store pts title

A large portion of the content headed our way in RIFT 2.3: Empyreal Assault is now on the Public Test Shard for player testing. The item store isn’t completely functional yet and is still very much in progress, which is evident by many of the items and prices, but the store itself is there for our previewing pleasures. Dendrome is also in place along with some of the zone events, new dynamic content, Strongholds, and Queen’s Gambit, which is the new Chronicle.

MikeD shared some details in a forum post as far as what to expect in the dynamic content within Dendrome. Keep reading to take a look.

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