Like Junkies Nation on Facebook Follow Junkies Nation on Twitter Subscribe to the Junkies Nation RSS Feed
By on Jul 30, 2013 at 9:00 am, in Buzz, RIFT  |  Comments: 6 comments

RJ Dev Tracker

If you haven’t completed all of the Phase 1 Storm Legion Summerfest scavenger hunts yet, Tacitus announced a handful of scavenger hunt changes that will take place during this Wednesday’s hotfix. These changes will address bug fixes and increase some of the spawn rates and numbers of concurrent objectives in a zone at the same time. All-in-all, the changes should make completing a few of the more tricky hunts like “Super Charger” and “Skull Rain” a lot easier. This is also great news for players who are hoping to complete the hunts on more than one character. Here is a list of the changes being made:

Originally posted by Tacitus (Source)

Just wanted to update on some changes the Storm Legion zone Scavenger Hunts that should hopefully be in Wednesday’s hotfix.

A number of the hunts have had the minimum number of objectives active increased, as well as the maximum number that will turn on over time.

Objective progress for the Hunt “A Simple Bean” will now share across party members.

We found the bug for “Skull Rain” that resulted in a third of the locations breaking (and remaining broken until a server restart). This hunt in particular has also had the number of objective locations active greatly increased.

We found a global bug that could cause temp abilities to disappear that was causing particular grief for the quest “Super Charger”. That bit of engineering has been disabled this evening pending a future fix, so there should be immediate improvement on that front.

Again, aside from the temp ability issue which should be fixed immediately, these changes should be reflected in Wednesday’s hotfix.

Also, for those that purchased the Writ of the Sun Burned and got the title “The Drunk” instead, the title should be corrected in the hotfix as well.

Tacitus mentioned in a forum post later in the same thread that the Trion team has also increased the number of some of the scavenger hunt objectives in the Phase 2 quests of Summerfest.

For more information on the Summerfest world event and a list of spoiler-filled solutions to the Phase 1 scavenger hunt quests, make sure to check out our updated guide.

By on Jul 25, 2013 at 11:18 am, in Article, Guides, RIFT  |  Comments: 180 comments

rhino tempest bay

Ah, summer. That time of sticky sunshine, outings to the beach, hot dogs aplenty, bug repellant, and (hopefully) lots of booze-filled evenings. Summer’s hit Telara by storm starting today with the arrival of Summerfest– RIFT‘s celebration of the warm days, the cool nights, the great outdoors, and the prospect of adventure.

Summerfest has more to offer this year with the arrival of new Storm Legion scavenger hunts, achievements, rewards, pets, and swimwear to grab, a new zone event, and special Daily Login Gifts that have a chance of rewarding bonus Credits and Summerfest goodies. There are also all of the returning scavenger hunts, rewards, daily quests, and companions to capture and complete from last year. This guide will cover all of the updates made this year. If you’re new to RIFT, make sure to check out our guide from last year, which covers the scavenger hunts and quests that take place in non-Storm Legion zones.

By on Jul 23, 2013 at 9:10 am, in Article, RIFT  |  Comments: 16 comments

rift swimsuits title

During yesterday’s PTS update, we got a chance to preview the new rewards and items debuting for Summerfest 2013– which is due to begin Thursday, July 25th. Among the new additions are epic planar essences for level 60, epic rings for level 60 that are comparable side grades to rings found in T1 Storm Legion raids, three new companion pets, and yep– swimwear! We’ll go over the stats and costs of the new essences and rings in our updated Storm Legion Summerfest guide, but for the moment, keep reading for a preview of the swimwear.

By on Jul 19, 2013 at 9:20 am, in Buzz, News, RIFT  |  Comments: 16 comments

rhino tempest bay

This year’s Summerfest– RIFT‘s summer event full of fishing, plenty of fun rewards, corgis, and scavenger hunts– has been previewing on the PTS this week, and while we haven’t seen all of the new rewards added for this year, we have seen some of the new content that’s being added. We’ll be meeting some new NPCs in Tempest Bay that offer dailies and the Brevane/Dusken scavenger hunts. All of last year’s scavenger hunts, achievements, and rewards will be returning along with two new sets of scavenger hunts for both Brevane and Dusken. And guess who delivers the quests for the scavenger hunts? A cosmic rhinoceros! Every summer vacation needs a cosmic rhinoceros, right? Sure. We’ll go with it.

Tacitus announced yesterday that Summerfest should move to live shards next week– on July 25th. Get ready to break out the beachwear, as we’ll be seeing swimwear this year! Unfortunately, we won’t be able to preview all of the new rewards on the PTS before they reach live shards, but stay tuned for our updated version of our Summerfest guide for information on this year’s new rhino-sized scavenger hunts.

By on Jul 8, 2013 at 9:10 am, in Article, RIFT  |  Comments: 7 comments


Last Friday’s Trion live stream extravaganza was a bit of a quiet one (but with fireworks that kind of made up for it!), but Dead Simon did deluge a few hints about RIFT 2.4 and about other future updates for the game. Some of this information has been hinted at or revealed before, but other tidbits are new. Here’s what we found out:

  • RIFT 3.0‘s a long ways away, which is when we’ll be seeing the new souls revealed a couple weeks ago and lots and lots of water. Currently the team is planning for 2.0 to go up to at least 2.7, which likely means we’re talking many months or perhaps even a year before we see 3.0.
  • RIFT 2.4 is an instance-packed update. The highlight of which, of course, will be the two new 20-man raids.
  • We’ll also see a level 60 version of Realm of the Fae in 2.4.
  • We’ll also be getting at least one (possibly two) new Chronicles in 2.4.
  • Summerfest’s around the corner. Yes, we’re getting swimsuits this year.
  • Fireworks from rifts will stick around for a week or two at least.
  • Gloamwood and Stonefield are next on the list for quest simplification and restructuring (similar to the current leveling experience in Freemarch/Silverwood), which may include some random Carnage quests.
  • Server transfers between NA and EU shards would be quite difficult for the team to pull off, and if Trion ever succeeds in doing so, said transfers may be a paid service.
By on Jun 13, 2013 at 12:00 pm, in Buzz, RIFT  |  Comments: 8 comments
rift swimsuits

Hey, remember the above promotion image Trion used to advertise last year’s Summerfest? That Bahmi dude is pretty, um, unforgettable. A few players requested cosmetic swimsuits after its release and were a little disappointed that the vendors for the event didn’t offer any type of beachwear. If only RIFT had a convenient place for all sorts of optional cosmetic items… Oh, wait– silly me. Now we do, thanks to the Item Store!

Daglar mentioned a subtle hint regarding beachwear (of all things) yesterday:

Originally posted by Daglar (Source)

There is a magical time and place for swimsuits. It is called Summerfest.

I have seen the promised land.

You heard it here, folks. The promised land is the magical land full of bikinis.

By on Jul 27, 2012 at 4:00 pm, in Buzz, RIFT  |  Comments: 1 comment

With Summerfest behind us, it seems like now’s a good time to begin wondering about the future of RIFT’s world events. Trion is adopting an annual model for many events, including Summerfest, and there’s no doubt in anyone’s mind that the developer team definitely tried out something different for the summer holiday. Will the trend continue for the next event? Should it?

To begin answering that question, first we must ask ourselves if Summerfest was enjoyable. Everyone has their own opinions, of course, but let’s face the facts– a lot of folks were disappointed over Summerfest, and that disappointment became pretty evident early on. Many players had issues with the original mazes, and there was a solid number of buggy quests and quests that really needed some more tweaking before they were released on live servers. A few of the scavenger hunt quests in particular. What’s truly disappointing is the fact that many of these issues were reported during the PTS phase.

By on Jul 10, 2012 at 4:00 pm, in Buzz, RIFT  |  Comments: 6 comments

For all of us who enjoy collecting pets, Summerfest has been an interesting– and hopefully fun– experience. The sheer randomness of attempting to catch the critters that scurry around Telara can be a little frustrating, especially when we don’t know the exact mechanics behind the spawns. Don’t get me wrong– the mechanic itself is a very enjoyable one, but it’s good that Summerfest is going to be an annual holiday, because getting every single pet this time around might be a little difficult. But challenge is good, right?

In my Summerfest guide, I posted a list of the pets, including coordinates for the locations I was aware of during PTS testing. A couple other players did the same. One smart player finally consolidated those lists and plotted the points out on a map, so players who are attempting to farm out the pets can quickly grab a visual of good locations to try.

By on Jul 9, 2012 at 10:00 am, in Article, Editorial, RIFT  |  Comments: 4 comments

RIFT’s 1.9 patch came at an interesting time. With the announcement of Storm Legion flying through the MMO community, many gamers who had previously played RIFT or just kept an eye on Trion’s successes were well-aware of the patch. Many even resubbed. Conquest was the huge draw in 1.9, and has caused quite a ruckus– both positively and negatively– in the RIFT community. But what about the patch as a whole? Is it building up on the exciting expansion momentum, or was it, as the saying goes, “a swing… and a miss”?

By on Jul 4, 2012 at 10:00 am, in Buzz, RIFT  |  Comments: 3 comments

We received some clarification yesterday about the persistent world event currency that RIFT has been moving toward beginning with patch 1.9. Basically, we’ll be seeing certain events year after year including Fae Yule, Carnival of the Ascended, and Summerfest– and the rewards for those events may not be designed to be able to purchase everything the first time around. In fact, it seems the intention may be the opposite.

Page 1 of 212